Necromancer Guide Preview OverviewRacesUndead FormsPetsCorpse MagicAbilities/SpellsQuestsGraftsClass News/InfoI. OverviewNecromancers are Vanguard Saga of Heroes primary pet class. They are masters of the undead and have permanent pets called an Abomination; temporary pets called minions; Animated Fallen Foe pets; and a variety of spells and abilities.II. RacesHigh ElfDark ElfGnomeKurashasaGoblinKojaniWood ElfIII. Undead Forms The Necromancer can choose from six different undead forms or choose to stay in mortal form. Each form has its own advantages and disadvantages. Forms are obtained via quests with the first form obtainable at level 10. Forms determine the type of pet that a Necromancer can summon. Changing between forms causes the Necromancer to be temporarily negatively effected.Types of forms:Corporeal Forms1. Skeleton2. Lich3. Demi-LichIncorporeal Forms1. Wraith2. Ghost3. SpectreIV. PetsNecromancer pets are called Abominations. They grow in power and change in appearance as the Necromancer levels. Abominations are permanent pets and rumored to be more flesh than golem--they can equip items called grafts. Grafts are like normal inventory items adding special abilities and stats to your pet. Grafts are obtained through a special Necromancer only ability called Corpse Harvest. By using this harvest ability the Necromancer can find common, rare and one of a kind grafts. Eventually all Mobs will have their own loot table for grafts. Grafts can be equipped and swapped in and out like normal equipment. A pet will have the following equipment slots:1. Claw2. Fist3. Leg4. Skin5. Brain6. Torso7. Heart8. Face9. SoulV. Corpse MagicNecromancers are focused on the manipulation and control of death. They can use corpses to create minions, re-animate fallen foes or use the corpse for effect such as creating an explosion. A corpse may only be used once for one of these spells. Casting a Corpse Magic spell does not prevent the corpse from being looted or harvested.1. MinionsMinions are short duration pets with limited control. The Necromancer is limited to a certain maximum number of minions at once. This number goes up as the Necromancer levels. If one exceeds the maximum number of allowable pets, the oldest pet is replaced by the one just summoned. Minion pets will are the same level as the Necromancer and the minion pet type will be determined by the current form of the Necromancer.Minions come in three types:A. Guardian - Tank pet with lots of hitpoints but causes less damage.B. Caster - Less hitpoints and more damage. C. Slayer - A hybrid pet with medium hitpoints and causes medium damage.2. Animate Fallen Foe Necromancers can bring back to life an exact duplicate of a foe just felled in battle. Like minions, these pets are short duration pets and count against the maximum number of minions that a Necromancer can control. They are lower in power than the living version, but retain their special attacks.3. EffectsA corpse can also be used for effects such as being exploded to cause area of effect damage to their enemy. VI. Abilities and SpellsCurses and Plagues are the two main types of Necromancer Spells. 1. CursesCurses are quested spells that have immense power. Curses require a reagent which is a rare drop, obtained using the corpse harvesting ability. Curses also require a lot of mana and a catalyst plague. Without a plague the curse will just sit on the Mob without going off. Plagues are the trigger, which set off the curse. Once a curse is cast a plague that corresponds with the particular Curse must be cast on the Mob. The plague must then build up time on the Mob. Once enough time has past the Curse will go off. Two or more necromancers can cast the same plague on the single Mob to shorten this time.2. Plagues Plagues are standard damage over time (DoT) and debuff spells that a Necromancer begins to acquire around level 4. They are the trigger that sets off Curses. But they are not dependent on curses and can be used without a curse just for their normal effect.Additionally, Necromancers have the following abilities and spell types:3. Feign Death4. Four lines of DoT’s.5. DD Snares6. Dot Snares7. Aura’s8. Wail Line Single target and AOE fearVII. Necromancer QuestsComing soonVIII. Known Grafts, Abilities and SpellsDrain Life - Life Tap(Level 1).Mockery of Life - Raises corpse into a minion(Level 1). Raise Skeletal Slayer - Raises corpse into a skeletal minion (Level 2). Plague of the Flesh Eaters - DoT(Level 4).Instill Fear - Fear spell(Level 6).Bone Spear of Nathrac - Direct damage spell(Level 6).Plague of Horrid Decay - Dot and snare(Level 8).Raise Guardian - Raises corpse into a tank Minion(Level 8). Harvest Corpse - Harvests corpse in search of Grafts(Level 10). Toxic Burst - AOE damage spell(Level 10).Mend Flesh - Heals abomination(Level 10).Zombify - Mezzes target for 45 seconds(Level 10).Summon Abomination - Permanent Pet(Level 10).Lich Form - Skeletal form.Wraith form - A Ghostly transparent form.Ice Claw - Enables Abomination to use Roots and SnaresCurse of the Thought Worm - Silences and Damages the mana of the target.Plague of infestation - Causes Scarabs to burst from the skin of the infestation.Chill Aura - Sends out an AOE cold effect, snaring enemies with a chance to root them as they get closer to you.Corpse ExplosionPoison BlastMummify Ability - Crowd control spell that turns an enemy into a mummy.Feign DeathIX. Class News, Information and Links:TopicsAdditional Information
